ARK: Survival Evolved

ARK: Survival Evolved Update 2016-11-17


Update number one..

We’ll also be introducing a new permanent change will be coming to your CrossARK Clusters:
Complete transfer of Items, Tames and Survivors through all MAPS on the Official ARK Network (separated by game mode).

Previously, you were only able to transfer Survivors TO Scorched Earth servers, and everything FROM a Scorched Earth server. Now, you’ll be able to have absolute rights when transferring and can go from Island to Island, Center to Center, Scorched Earth to Scorched Earth, Island to Scorched Earth, Center to Scorched Earth, and Island to Center without any limitations, and the reverse of course. Please remember that these transfers are still based on the cluster (mode) you play on; PvE can only go to PvE, Hardcore can only go to Hardcore, Primitive can only go to Primitive etc.

Alongside this change, we are now going to introduce a new mechanic:

Once a Tame has been uploaded and downloaded onto an ARK, it will suffer a 12-hour cooldown until it can be transferred again. Transferred tames will also display on the HUD from which server they were last uploaded from (if you’re on a different Tribe, you will only see this indicator when the Tame is dead).

Update number two..

Let’s be clear about this, no one likes cheaters. We don’t like cheaters, you don’t like cheaters, your friends don’t like cheaters, cheaters don’t even like each other. We want to do everything we can to ensure that the ARK is a fair place for everyone to play with one another. It is why we worked to get a strong BattlEye system for ARK which is constantly receiving updates and will continue to do so because we want to stomp out cheats.

However, I don’t think it would be unreasonable to say that we have been lenient when taking action against people who are exploiting game bugs. Previously, we have felt that the bugs are on us and we have to do our best to resolve them and fix them, so we try not to punish survivors in this instance and make changes that will benefit the community as a whole, in the long-term, even if in the moment it seems a bit unfair. We’re going to change that up a little bit. Going forward, we will be taking a stricter approach when it comes to exploiting game bugs. If there is malicious intent, we will take action, be it destroying your tribe, structures, tames, and where necessary straight up removing you from the ARK and adding you to the global ban list and requesting a VAC ban. Consider this your warning to those of who you would rather exploit than report. Cases such as duping, or building under the map for instance, will result in such actions. Of course, it’ll be case by case, accidents happen, sometimes you’re curious – but it is pretty clear when there is indeed malicious intent and that’s where we’ll be taking action.

Update number three..

Primitive Servers were something we introduced fairly on to the game at the request of the community, they hadn’t really been part of our game plan but it was clear that a lot of you wanted to experience this. Every now and then we introduce updates to the game which impact Primitive in a not so great way, primarily because that particular game mode isn’t quite set up to deal with the vast changes of the ARK. We’re going to make some adjustments to alleviate some of the current problems that exist and we’ll try and pay better attention going forward. Similarly to all changes, nothing is ever final and a lot of it is experimenting. A big concern that has been brought up is the power of some particular Scorched Earth dinos. Going way back when we introduced the Giga to the game, we made some changes to weaken it’s damage specifically on Primitive servers. We found that worked pretty well, so we’ll be taking a similar approach now.

  • Tamed Wyverns will deal 70% less damage and take 70% more damage.
  • Tamed Rock Golems will deal 70% less damage and take 20x more damage.
  • Alpha Wyverns will deal 67% less damage and take 67% more damage.

These changes are only going to be made effective on Primitive servers, and again we’ll be seeing how things go. For now, the other dinos (other than the Giga, Ptero and Argent) remain unaffected. For a complete and more filling Primitive experience, we really recommend you guys try out Primitive+ – which has some pretty cool updates on the way, stay tuned for tomorrow’s Crunch. 😉

..but wait, there’s more!

Now for some great news. Very excited to share this! Lately, the team has been working pretty hard on tracking down this darn Dino Spawning in Bases issue that has been plaguing us for such a long time. and we think we’ve cracked it! Here’s a heat map of Dino Spawns that have taken place on an Official Server, indicating new wild spawn distance from bases & tames:ARK: Survival Evolved Dino Spawn Heatmap

Pretty nice eh? 😉
(The Areas where it still appears to overlap are underground Cave spawns!)

Wildcard Jat and the ARK: Survival Evolved TeamARK: Survival Evolved & Wilcard team


About Ricardo Botha

I like working with Computers and learning new and interesting things. I enjoy helping people who appreciate the help. I love cool gadgets.

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